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RESEARCH STRANDS
What Can We Learn from Teachers, Students, and Commercial Games?

This strand focuses on gathering inputs from teachers, students, and commercial games. Teachers and students provided information about uses, likes, and dislikes about games.

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GAME DEVELOPMENT
An Emerging Perspective

Development of an effective game for learning requires domain expertise, knowledge and expertise in instructional design and educational theories, and knowledge and expertise in game design and development.

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